2008年2月20日
TLDR, skip to last few paragraphs.
I've been in the same guild on this character since level 16.
The guild leader and all officers are indescribable. They're just morons. However, there were some cool people in the (large) guild so I stayed.
Around the time that I was level 65 I was gkicked after staying up for 36 hours (no, not all playing wow...I was about to go to bed at 4 AM and checked up on wow and heard about the Mojo bug). I had been rambling about people's moms in guild chat (simply saying 'ur mom' a lot) and got gkicked after some drama with the highest ranking officer. Lulz ensued later.
2008年2月12日
Sorcerers, Mages, Warlocks, they are all essentially the same thing with minute differences. And, of them all, I would say Warlocks are the strongest.
Why?
2008年2月1日
The concept that attracts many gamers, myself included, to the MMORPG is the prospect of exciting and engaging player-versus-player combat. For those of you who don't understand, I'll try and explain:
What engaging PvP IS:
-Spontaneous
-Large-scale
-Rewarding
-Risky (this doesn't mean item loss)
-Non-repetitive
What engaging PvP is NOT:
-Repetitive (see what I did there?)
-Limited (locations, number of participants, etc)
-Rewarding ONLY as a function of time
-Based only on simple objectives like controlling a tower
Folks, it's pretty simple. In order for PvP to be truly exciting in this game, we need large-scale battles in any location, with REAL effort and tactic involved in achieving UNIQUE rewards.